vulkan: Update the outset-shadow fragment shaders
authorMatthias Clasen <mclasen@redhat.com>
Tue, 26 Sep 2017 22:24:52 +0000 (18:24 -0400)
committerMatthias Clasen <mclasen@redhat.com>
Tue, 26 Sep 2017 22:24:52 +0000 (18:24 -0400)
These were missing the blur-radius parameter that is written
by the vertex shader, causing Vulkan validation to complain.

gsk/resources/vulkan/outset-shadow-clip-rounded.frag.spv
gsk/resources/vulkan/outset-shadow-clip.frag.spv
gsk/resources/vulkan/outset-shadow.frag.spv

index d894d2c7736aa671987134f33c191fe0e0388daa..a6437204b09b285c094b1afe1d3d69dbd3c53060 100644 (file)
Binary files a/gsk/resources/vulkan/outset-shadow-clip-rounded.frag.spv and b/gsk/resources/vulkan/outset-shadow-clip-rounded.frag.spv differ
index 9e3ded556e233288452ffcc488927958567a04de..65904aa6078b2eeef1fedcebc83572a9929d0aa1 100644 (file)
Binary files a/gsk/resources/vulkan/outset-shadow-clip.frag.spv and b/gsk/resources/vulkan/outset-shadow-clip.frag.spv differ
index 9e3ded556e233288452ffcc488927958567a04de..65904aa6078b2eeef1fedcebc83572a9929d0aa1 100644 (file)
Binary files a/gsk/resources/vulkan/outset-shadow.frag.spv and b/gsk/resources/vulkan/outset-shadow.frag.spv differ